CHAPTER I
INTRODUCTION
1.1 BACKGROUND
Learning is not just memorize
or remember. Learning is a process characterized
by the presence change in students. Changes as a
result of the process of learning
can be demonstrated in a variety of
forms, such as changing the mindset of students, change attitudes and
behavior. So the learning can be interpreted as a change in behavior caused by experience.
Along with the progress of time, a lot of learning theory emerged with the development of psychological theory. One of them is the famous behavioristik learning theory. Behavioristik learning theory is a
theory of the type proposed by Gage and Berliner
about changes in behavior as a result of the experience.
It then evolved into stream of learning psychology
that influence the development direction
of the theory and practice of
education and learning, known as behavioristik stream. This
stream emphasizes the formation
of observed behavior as a result of learning.
1.2 PROBLEM STATEMENTS
1.2.1 What are
some principles of behavioral learning
theories?
1.2.2 What is social learning theory?
1.3 OBJECTIVES
1.3.1 To know the principles of behavioral learning theories.
1.3.2 Describe the
social learning theory.
CHAPTER II
DISCUSSION
2.1
PRINCIPLES OF BEHAVIORAL LEARNING THEORIES
Principles of behavioral learning include the role of consequences, reinforcers,
punishers, immediacy of consequences,
shaping, extinction, schedules
of reinforcement, maintenance and the role of antecedents. Each of these principles will be discussed in the sections that follow:
1) The role of consequences
Role
of the consequences
is the most important principles of behavioral learning theories.
Behavior will change according to
its consequences. Pleasant consequences will reinforce
the behavior, while the consequences unpleasant behavior will weaken.
For example, if students
enjoy reading books, they will probably read more often. If
they find the story boring,. But, If they
find stories boring are unable to concentrate, they may read less often,
choosing other activities instead. Pleasurable consequences are called
reinforcers. Unpleasant consequences are called punishers
2) Reinforcer
Reinforcers
can be divided into two groups, namely primary and secondary. Primary
Reinforser satisfying basic human needs, such as food, water, security, and
sex. Secondary Reinforcer is a reinforser obtaining a value after reinforser
associated with primary or other reinforcer been steady. For example, the money
will be invaluable to a child if he knew that the money be used to buy food. The
numbers in the report card will have value for students, if parents pay
attention and judgment, and praise. Praise from parents has value because it
compliments associated with love, romance, and other reinforcers. Money and
number of report cards are examples of secondary reinforser, because they do
not have their own value, but has recently been associated with reinforser
value after primary or other reinforser more steady
There are three basic categories reinforcer secondary, is:
o
Social
reinforcer (such as
praise, smiles, or attention)
o
Reinforcer activities (such as the provision of toys, games, or activities
that are fun)
o
Reinforcer symbolic (such as money, numbers, stars, or points that can be
redeemed for reinforcers others).
Often
times, which is used in the school are the things that are given to students. Reinforcers is called positive reinforcer of
praise, numbers and stars. However, at times to reinforce the behavior is to
make the consequences of an escape from an unpleasant situation, for example, a
teacher can free students from homework, if they do well in the classroom. If
the homework students are considered as an unpleasant duty, it is free from
homework is reinforcer. Reinforcers a form of escape from an unpleasant situation called negative reinforcer.
An
important principle of behavior is less desirable activities that can be
enhanced by combining the activities favored or desired. For instance, a
teacher said to his disciples, "If you have finished working on it, you
should get out."
3) Intrinsic
and Extrinsic Reinforcers
Intrinsic reinforcers are reinforcers that come from inside are scientifically associated with the
activity
being reinforced. while extrinsic reinforcers are reinforcers that come from outside of ourselves that are not scientifically linked to the activity being reinforced
Often,
the most important reinforcer that maintains behavior is the pleasure inherent in
engaging in the behavior. For example, most people have a hobby that they work
on for extended periods without any reward. People like to draw, read, sing,
play games, hike, or swim for no reason other than the fun of doing it.
Reinforcers of this type are called intrinsic reinforcers, and people can be described
as being intrinsically motivated to engage in a given activity. Intrinsic
reinforcers are contrasted with extrinsic reinforcers, praise or rewards given
to motivate people to engage in a behavior that they might not engage in
without it. There is evidence that reinforcing children for certain behaviors
they would have done anyway can undermine long-term intrinsic motivation (Deci,
Icoestner, & Ryan, 1999; Sethi, Drake, Dialdm, & Lepper, 1995). Research
on this topic finds that the undermining effect of extrinsic reinforcers occurs
only in a limited set of circumstances, in which rewards are provided to
children for engaging in an activity without any standard of performance, and
only if the activity is one that children would have done on their own without
any reward (Cameron & Pierce, 1994, 1996; Eisenberger, Pierce, &
Cameron, 1999). Verbal praise and other types of feedback are extrinsic
reinforcers that have been found to increase, not decrease, intrinsic interest.
What this research suggests for practice is that teachers should be cautious
about giving tangible reinforcers to children for activities they would have
done on their own. However, for most school tasks, which most students would
not have done on their own, there is no basis for concern that use of extrinsic
reinforcers will undermine intrinsic motivation, especially if those reinforcers
are social and communicate recognition of students growing mastery and
independence.
4)
Punisher
Consequences
that weaken behavior called punisher.
For example, some students are happy when sent to the principal's
office, because it releases
them from the classroom, which they see as
an unpleasant situation.
Presentation
punishment is the use of unpleasant consequences,
or aversive stimuli following a behavior, used to
decrease the chances that the behavior will occur again. For
example, when a student is scolded.
Removal
punishment is withdrawal of an unpleasant consequence that
reinforces certain behaviors, that
are designed to minimize the possibility of such behavior will be repeated. For example, a child who is punished for being in
the classroom at break time.
5) Immediacy of Consequences
One
of the principles in behavioral learning theory is that consequences that
immediately follow the behavior will more
influence the behavior,
than consequences that
late arrival. The principle of immediacy of these consequences are important in
the classroom. Especially for elementary school students, praise given soon
after the child was doing a good job, it can be a reinforcer stronger than the
figures given later. Praise will encourage students to do better work for the
next.
6) Shaping
In
addition to immediacy of reinforcement, what would be reinforcement also need
to be considered in teaching. Kindergarten
teachers do not must
withhold reinforcement until a child can say
the whole alphabet. instead, it would be better praise
the child knowing a single letter, then knowing
a few letters, and finally being able to know the
whole 26 letters. If a
teacher is to guide students toward achieving the goals by giving reinforcement
on the steps that lead to success, the teacher used a technique called the shaping.
The
term is used in the formation of behavioral learning theories in teaching new
skills or behaviors by providing reinforcement to students approaching the end
of the desired behavior.
7)
Extinction
By definition, reinforcers strengthen
behavior. But, what happens when reinforcers are withdrawn? Eventually, the
behavior will be weakened, and ultimately, it will disappear. This process is
called extinction of a previously learned behavior.
Extinction
is rarely a smooth process. When reinforcers are withdrawn, individuals often
increase their rate of behavior for a while. For example, think of a door that
you've used as a shortcut to somewhere on campus you go frequently. Imagine
that one day the door will not open. You may push even harder for a while, shake
the door, turn the handle both ways, perhaps even kick the door. You are likely
to feel frustrated and angry. However, after a short time you will realize that
the door is locked and go away.
If
the door is permanently locked (without your knowing it), you may try it a few
times over the next few days, then perhaps once after a month; only
eventually will you give up on it. Your
behavior when confronted by the locked door is a classic extinction pattern.
Behavior intensifies when the reinforcer is first withdrawn, then rapidly
weakens until the behavior disappears. still the behavior may return after much
time has passed. For example, you could try the door again a year later to see
whether it is still locked. If it is, you will probably leave it alone for a
longer time, but probably not forever.
8)
Schedules of
Reinforcement
The effects of
reinforcement on behavior depend on many factors, one of them is the schedule of
reinforcement. This term refers to the frequency given to reinforcers, that is the amount of time that pass by between
opportunities to obtain
reinforcement, and the predictability of reinforcement.
Schedules of
reinforcement was
four, namely Fixed Ratio (FR), Variable Ratio (VR), Fixed Interval (FI),
Variable Interval (VI).
Ø One
of the common schedules
of reinforcement is
a fixed ratio schedule. Fixed ratio schedule is a schedule of reinforcement in
which the reinforcement is given after the action behavior in a fixed amount.
For example, the teacher said, "The children after you complete these ten
questions, you can go home." No matter how much the amount of time
required, students strengthened, so they complete ten questions.
Ø Variable
ratio is one in schedule of reinforcement which the amount of behaviors required
for reinforcement can not be predicted, although it’s certain that the behavior
will eventually be strengthened. Examples of classroom consisting of 30 people,
when students raise their hands to answer questions. Recording will never know
when they will be able to be strengthened by giving the correct answer, but
they can expect to be called one time in 30 opportunities.
Ø Fixed
interval schedule is a schedule of reinforcement that is only available at
certain periodic times. The final exam is a classic example of a fixed interval
schedule. This is evident in students who learn in a hurry at the last minute
before the test.
Ø Variable
interval schedule is a schedule in which the behavior of a given strengthening
gains after the amount of time that can not be predicted number. For example, when
a teacher says that every time the meeting will be to conduct a discussion to
the students before starting the lesson, the students have to learn all the
time because they do not know when they will be appointed.
9) Maintenance
Maintenance is the principle that makes
it how sustainable behavior. Human beings live in a complex world filled with
action for most natural reinforcement and behavioral skills that we learned in
school. For example, students may initially will often require reinforcement to
read. However, once they can read, they have the ability to open around the
world written language of a world that is very reinforcing for most students.
After a certain period, strengthening to read may not be needed anymore, since
the content of the reading material itself to maintain the behavior.
Maintenance type of behavior also occurs
in behavior need to be strengthened because it strengthens the intrinsic,
meaning that involvement in such behavior fun. For example, many children who
like to draw, dance or learn something, even if they were never encouraged to
do so.
10) The
role of antecedent
The consequences of behavior influence
behavior. But it is not just something that follows a behavior that has the
effect. Stimuli that precede a behavior is crucial. Stimulation antecedents are
events that precede the behavior, also known as cues, because that tells it
what the behavior will be strengthened or what behaviors will be punished. Cues
member clue when to change behavior and when to not. For example, during math
class, most teachers will strengthen the students work on the problems. But
after the teacher announced that math lesson is over and it's time for lunch,
the consequences of such changes. Stimulation when it is said that "now is
the lunch hour" is known as the discrimination stimuli.
Discrimination (difference) is the
perception of and response to stimulus differences. Discrimination is the use
of gestures, signs or information to know when behavior is likely to be
strengthened. Teachers learn to distinguish facial cue words that indicate that
students feel bored or not interested in teaching.
Generalization is an effort to maintain
the behavior, skills, or concepts from one state to another. Generalizations
can not be taken for granted. Typically, when a successful classroom management
program is introduced in a state, the student's behavior does not necessarily
increase in other circumstances. Instead students learn to distinguish among
the various states. Generalization to occur, usually it has to be planned.
2.2 SOCIAL LEARNING THEORY
Social learning theory is an extension
of traditional behavioral
learning theory. The theory was developed by Albert Bandura
(1969). This theory has received most of the principles of behavioral learning
theories, but gives more emphasis on the effects of cues on behavior, and the
internal mental processes. In view of the social learning "humans were not driven by
forces from within and also not being hit by environmental stimuli. However, the function of psychology described
as a continuous interaction and feedback from the determinants of personal and
environmental determinants". (Bandura, 1977, pp. 11-12)
Social
learning theory emphasizes that environments are faced with someone who,
incidentally, neighborhoods are often selected and altered by man through his
behavior. According to Bandura, "most people learn through observation and
selective recall the behavior of others". There are some lessons in social
learning theory, including:
1) Modeling
Bandura
noted that adherents Skinner emphasizes the effects of consequences on behavior
and ignores the phenomenon of modeling, which imitate the behavior of others
and experience (vicarious) andlearned
from the successes and failures of others. He felt that most of the learning
experienced by humans is not established from the consequences, but the man is
learning from a model. Sports teachers demonstrate high jump and the students
imitate. Bandura calls this "no-trial learning", because the students
do not have to go through the process of forming (shaping process), but it can
quickly generate a correct response.
Characteristics modeling theory Bandura
a) Elements of an abattoir is the main
learning and imitation
b) The behavior of the model may be learned
through language, examples, and other values – other
c) Students mimic the abilities of the
teachers demonstrated proficiency as a model
d) Students gain the ability if obtaining
satisfaction and positive reinforcement
e)
Learning
processes include attention, remembering, imitation, with or reciprocal
behavior accordingly, ending with a positive reinforcement
2) Learning phase
According to Bandura (1977) there are
four phases of the model, that are the phase of attention, the reproductive
phase and phase motivation.
a) Attention phase
The
first phase in an observational study is to give attention to a model. In
general, the students pay attention to the models attractive, successful,
generate interest and popular. This is why many students reflect on clothing,
hair styling, and attitudes movie stars. Other examples, such as a music player
no confidence may mimic the behavior of well-known music player that does not
show his own style.
b) Considering phase
The
ability to store information is an important part of the learning process.
c) Reproduction phase motion
Allow
reproduction phase model or instructor to see if the components of a sequence
of behavior has been dominated by the study. There is only part of a sequence
of behaviors that are coded correctly and owned. For example, a teacher may
find the following model procedures for solving quadratic equations, that some
students can only solve part of the equation. They may need help in mastering
the entire sequence to solve a quadratic equation it. Lack appearance can only
be known, when students are asked to display. That's why the reproductive phase
is needed.
d) Motivation phase
Last
phase in the process of observational learning is the motivation phase. The
students will imitate a model, because they feel that by doing so they will
increase the possibility of acquiring reinforcement.
3) Learning Vicarious
People who learn to see people given a
time punishment reinforcement or engage in certain behaviors. This is called
learning "vicarious". Learning through observation can occur through
the conditions experienced by others, for example: a student saw her praised
and reprimanded by his teachers because of his actions, he then mimic other
acts the same goal to be praised by the teacher. This incident is an example of
reinforcement through praise the experience of others. Classroom teachers have
always used the principle of vicarious learning. If a student misbehave, the
teacher noticed the kids that work well, and they praise their good because
work it. Naughty child saw that works derive reinforcement, so he went back to
work.
4) Self-regulation
Another important
concept in studying observational is setting themselves or "self regulation".
Bandura hypothesized that humans observe their own behavior, consider the
(judge) his behavior towards the formulation of its own criteria, and then gave
reinforcement or punishment on himself.
Tidak ada komentar:
Posting Komentar